Rus can also field additional scouts on the map sooner, thanks to their ability to produce scouts from hunting cabins. Hunting cabins placed near woods generate extra gold for them (so avoid chopping the trees), while their unique wooden fortresses give lumber camps a bonus yield. Pay attention to the bonuses offered by different civilizations. Meanwhile the archer is good against light infantry, and the crossbowman is capable against armoured units. Cheap units like spearmen in enough numbers are great against heavy cavalry thanks to a specific anti-cavalry bonus. While you can typically claw your way through battles by fielding more soldiers than your enemy, mastering unit counters is much more efficient. Yet once acquired they start paying for themselves immediately. Both military and economic upgrades typically ask for gold, which make them costly. It’s tempting to start producing military units as soon as possible, but it can pay to upgrade essential economic technologies like those in the lumber camp and mill first. Killing hunts with your scouts can also help to resist opponents’ expansion into the map. If appropriately upgraded your scout can also bring back animals to the town centre. Make sure to use your scout to capture sheep and economic resources – gold, stone, wood, berries and huntable animals. ![]() Building new villager-producing town centres is a great way to get your economy up faster. Unlike previous Age of Empires games, you can only use walls to block off parts of your base. Keep your early buildings away from your Town Centre so you can later make farms, where your villagers will have less walking distance to drop off their harvest. Early outposts shielding your villagers can later be upgraded to guard towers. As you advance through the game, you can build magnificent walls from stone which are much stronger and easier to defend. Try to make use of nearby natural barriers like forests and mountains. Wall upīuilding a simple wooden wall early on will help to keep your burgeoning town safe from raids. By default ‘,’ and ‘.’ cycle through idle military and economic units, which make them immensely useful. This is handy for sorting your units into groups which are best for responding to specific threats, or for gathering them all together into one monster battalion. You can create control groups by holding ‘Ctrl’ and pressing a number, and then select them by clicking that number. ‘H’ puts your town centre in the middle of the screen, while ‘F1’ shows all military buildings. Hotkeys and the keys on the left-hand side of your keyboard are really helpful for saving time. ![]() Support your resource gathering with economic drop-off buildings like the mill, lumber camp and mine. Build a couple houses so you don’t bump against the population cap. One villager on gold should be sufficient for meeting the 200 gold requirement for aging up, while gathering wood will let you construct buildings. Food also lets you build villagers, which you should always be pumping out in order to expand your economy. A stockpile of 400 food is needed for upgrading to the Feudal age, and hunting provides food quickest (besides fishing). Harvest timeĪs soon a you start a skirmish, your priority is to order your resource-collecting villagers to start harvesting food from the sheep in front of you. Here are a miscellany of tips covering early build orders, basic hotkeys and tips on counters to keep in mind before you charge into Age of Empires IV’s skirmishes and multiplayer. Yet Age of Empires IV’s tutorial mission will only take you so far. Using areas of influence around fortresses to build up nearby defenses is essential for a Rus playthrough in Age of Empires 4.The real-time strategy of Age of Empires IV encourages smart thinking and quick reactions as you marshal your forces to dominate your opponents. Extending the Rus’ influence with expanded wooden fortresses and other defenses will assure maximized defensive capabilities. They will need to pay attention to the enemy’s early game base and build wooden fortresses around vulnerable and important areas. Players should start by emphasizing the Rus’ early game defenses. Some of the best Rus Landmarks players can build in every age improve these units and the civilization's defenses. Lodya Ships: Ships that can be converted into any other type of ship. Warrior Monk: Inspires nearby combat units, providing bonus armor and damage in the process. ![]() ![]() Streltsy: A gunpowder unit that gets stronger while not moving deals massive melee damage. The Streltsy, Warrior Monk, and Lodya Ships should be created more often than other units to assure victory. The Rus also have three particularly unique units players should focus on.
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